Some people are asking "What is the code to activate a sound?" Well, we have your answer. Copy (Ctrl + C) and then paste (Ctrl + V)
ATENTION !
The sign "0" must not be copied.
ATENTION !
The sign "0" must not be copied.
0badge_earned – Achievement sound
0 barrel – Barrel explosion
0 barrel2 – Barrel explosion 2
0 explode_underwater – Explosion underwater
0 water_splash1 – Water splash
0 water_splash2 – Water splash 2
0 water_splash3 – Water splash 3
0 explode – Explosion
0 explode2 – Explosion 2
0 wea_evil_shot – CS-BNG launch
0 fail_shot – Bullet colliding with wall
0 glass1 – Barrel hit
0 glass2 – Barrel hit 2
0 chat – Chat sound
0 capsule_hit1 – Capsule hit
0 capsule_hit2 – Capsule hit 2
0 walker_step – Hound walker steps
0 mission_done – Mission is complete
0 team_switch – Team switch
0 coolbuddy2 – Coolbuddy's intro
0 grenade_act – Grenade ready to explode
0 explode_bfg – CS-BNG Explosion
0 test_sound – Vehicle rocket launcher reload
0 sou_blade_swing1 – Swords
0sou_blade_swing2 – Swords 2
0 sou_blade_swing3 – Swords 3
0 step1 – Steps
0 step2 – Steps 2
0 step3 – Steps 3
0 step4 – Steps 4
0 robo_step1 – Robot steps
0 robo_step2 – Robot steps 2
0 robo_step3 – Robot steps 3
0 robo_step4 – Robot steps 4
0 corvett_die – Corvette's death
0 drone_die – Drone's death
0 box_die – Crate open
0 nade_throw – Grenade throw
0 hint_appear – Hint ON
0 hint_disappear – Hint OFF
0 ship_incoming – Noir Lime's ship coming
0 ship_explosion – Ship explosion
0 gameplay_song – Gameplay song
0 main_song – Main song
0 slow_down – Slow motion sound
0 slow_up – Normal motion sound
0 noir_die – Noir Lime's death
0 plasma_explosion – Plasmagun hit
0 metal_hit – Metal hit
0 usurpation_hurt – Usurper destroyer hurt
0 usurpation_death2 – Usurper destroyer death
0 usurpation_death3 – Usurper destroyer death 2
0 usurpation_alert – Usurper destroyer warning
0 usurpation_dying – Usurper destroyer dying
0 wea_rifle_alt – Alien rifle shoot
0 wea_energy – Raygun shoot
0 wea_rail_alt – Heavy railgun shoot
0 hp_warn – HP at 50%
0hp_dead – HP at 0%
0 gravitator2 - Antigravity decor sound
0 am_base – Base sound
0 am_wind – Wind sound
0 t_switch1 – Switch sound
0 t_switch2 – Switch sound 2 (default switch sound)
0 t_switch_denied – Switch denied action sound
0 t_door1_start – Door starting to move
0 t_door1_stop – Door stopped moving
0 body0 – Body action
0 body1 – Body action 2
0 body2 – Body action 3
0 body3 – Body action 4
0 metal0 – Robot body action
0 metal1 – Robot body action 3
0 metal2 – Robot body action 2
0 metal3 – Robot body action 4
0 metal_gib – Robot body part broken
0 steel_low – Vehicle effect
0 steel_med – Vehicle effect 2
0 steel_hor - Robot hanging/Vehicle effect 3
0 steel_hard – Vehicle crash
0 enemy_hurt1 – Usurper hurt
0 enemy_die1 – Usurper death
0 enemy_alert – Usurper warning
0 crash_out_of_hp – Proxy dying
0 crash_hurt1 – Proxy hurt
0 crash_hurt2 – Proxy hurt 2
0 crash_hurt3 – Proxy hurt 3
0 crash_enemy_down1 – Proxy congratulating
0 crash_enemy_down2 – Proxy congratulating 2
0 crash_enemy_down3 – Proxy congratulating 3
0 crash_enemy_spotted1 – Proxy warning
0 crash_enemy_spotted2 – Proxy warning 2
0 crash_enemy_spotted3 – Proxy warning 3
0 crash_death1 – Proxy death
0 wea1 – Gun falling
0 wea2 – Gun falling 2
0 wea_pickup – Gun pickup
0 wea_mingun2 – Minigun shot
0 wea_plasmagun – Plasmagun shot
0 wea_pistol – Pistol c-01p shot
0 wea_pistol2 – Real pistol shot
No hay comentarios:
Publicar un comentario